
- An excellent sequal in the series from No Limit City
- Packed with features like wild multipliers and free spins
- A crazy max win potential of 70,000x your stake
The action is hotter than ever in Fire in the Hole 3, the latest chapter in Nolimit City’s chaotic and beloved dwarf-driven slot series. This sequel dials everything up: more mechanics and more chaos. It retains the signature 6×3 grid (with up to 3 extra rows) and up to 46,656 ways to win, but introduces new twists like buried symbols and the evil dwarf.
With high volatility, a max win of 70,000x, and a highest RTP setting of 96.05%, Fire in the Hole 3 is not for the faint of heart. But for fans of Nolimit City’s intense slots, this is a rich, rewarding return to one of their most iconic mines.
Fire In The Hole 3 Slot Bonuses and Features
Collapsing Mine. Winning combinations trigger collapses, unlocking additional rows and expanding the grid up to 6×6. New symbols cascade in, and other features like xBomb, xHole, or Wild Mining can also trigger collapses.
xBomb Wild Multiplier. xBomb Wilds remove surrounding symbols (except scatters), trigger a collapse, and increase a global multiplier by +1 with no upper limit. All xBombs explode before the next cascade unless overridden by Wild Mining.
Wild Mining. When 3 to 6 identical symbols align but don’t form a win, the Wild Mining feature may trigger:
- 3 symbols = 1 wild
- 4 symbols = 2 wilds
- 5 symbols = 3 wilds
- 6 symbols = 4 wilds
These wilds replace the center symbols, exploding others above while revealing any buried features.
Buried Features. Ice blocks on the reels can hide special features like:
- Wild
- xSplit
- Win Multiplier (x2–x100)
- xHole
- Scatter
- MAX (triggers 70,000x win)
These are revealed via xBombs or xSplit (except Win Multiplier, which can’t be split). The MAX symbol lands as a 2×2 block and must be fully revealed to activate.
xHole & xSplit Symbols.
- xHole drops symbols onto the grid in sizes 1x–3x and creates collapses.
- xSplit doubles all symbols on its reel (excluding itself, xHole, and scatters), then transforms into a random regular symbol.
Lucky Wagon Spins. Triggered by 3–6 scatters (more scatters = more open rows). This hold-and-win style feature gives 3 respins to collect coin values. Coin symbols reset the counter.
Modifiers on the top row activate when coins land below them:
- Dynamite – doubles coins, removes ice, or activates chests
- Persistent Dynamite – same as above, triggers every spin
- Persistent Dwarf – collects all coins every spin
- Evil Dwarf – triggers Golden Spin, increasing existing coin values
- xHole – awards 3 “Frozen Wagon Spins” with only coins
- Chests – unlocked with Dynamite and collect all coin values above them
Bonus Buy & Boosters. Fire in the Hole 3 comes with 11 different bonus buys and boosters depending on your region.
Gamble Feature. Toggle this on to risk wins of 5x or higher for a shot at the Lucky Wagon Spins bonus. Win the gamble, and you can try for higher levels or collect your prize.
Conclusion
Fire in the Hole 3 is a big overhaul. Nolimit City has thrown everything into the barrel: collapses, bombs, dwarves (regular and evil), buried bonuses, and a hold-and-win feature with eight different modifiers. It’s a bit overwhelming at first, especially if you haven’t played the earlier games, but for seasoned players, this is Nolimit’s goldmine of ideas working in overdrive.
The 70,000x max win is absurdly high, and accordingly rare, but the sheer number of paths to big rewards makes it seem achievable. The downside? A sliding RTP (with some very low alternatives) and extreme volatility. It’s a great game though, and if you want to check out others in the series like Fire In The Hole xBomb, click here.